You are inside a room. <<linkreplace "Explore it!">>Escape it.<</linkreplace>>
On the right side: a [[door to the bathroom]]
In the middle: a [[bed]], the [[bedroom door]]
On the left side: a [[wardrobe]], a [[desk]], a [[mirror]]
<img src="https://www.linkpicture.com/q/room-layout.png" alt="picture of room layout">It is a plain white wardrobe, nothing special, [[open it]].
Wait, but <<linkreplace "...">>the shape and location of the handles are weird<<linkreplace "...">>, it makes the doors look like an artificial climbing wall. <</linkreplace>> <</linkreplace>>
<<set $towardrobe to true>>
[[back|room]]
The desk is neat; only a [[computer]], a [[drawer]], and a [[timetable]] are found.
[[back|room]]<<set $tomirror to true>>
You dressed up, absolutely enchanting. Did you just come back from prom?
[[back to room|room]]the bed is too tidy; maybe something is hiding underneath.
You successfully move the [[pillow]] and [[blanket]]; however, the bedsheet is not coming off.
[[back to room|room]]Woah, what on earth is going on? It feels like you would disappear in those 1s & 0s if you go one more step forward.
[[I'm fearless! Step forward]] / [[I'm keeping my life. Close the door|room]]With just a glance, you still won't be able to tell whether it belongs to a boy or girl.
There are <<cycle "$clothes" autoselect>>
<<option "school uniforms">>
<<option "hoodies">>
<<option "suits">>
<<option "prom dresses">>
<<option "sweatshirts">>
<<option "jeans">>
<<option "shorts">>
<<option "t-shirts">>
<<option "tank tops">>
<<option "bra tops">>
<<option "yoga leggings">>
<<option "workout pants">>
<<option "bikinis">>
<<option "swim trunks">>
<<option "boardshorts">>
<<option "flip-flops">>
<<option "sports shoes">>
<<option "oxford shoes">>
<<option "sneakers">>
<</cycle>>
<<timed 2000ms>>
<<if $haspaper is false>>
Oops, something falls down ---[[pick it up]]/ [[ignore|wardrobe]]
<<endif>>
<</timed>>No password is needed. Good as gold!
The desktop is quite empty --- only a [[folder]] and the [[bin]].
[[back to desk|desk]]<<set $todrawer to true>>
A blue marker lies alone at the bottom of the drawer.
<<if $hasmarker is false>>
<<linkreplace "put blue marker in backpack.">>
You take the blue marker.
<<set $hasmarker to true>>
<</linkreplace>>
<<else>> You have already put the marker in your backpack.
<<endif>>/ [[back|desk]]
Follow the schedule and get dressed. The system will send you to the corresponding location, and you will be sent back to this room after you've been to all places.
[[select clothes to school]]Created by Charis.
Items in backpack:
<<if $haspaper is true>> lemon scented paper <</if>>
<<if $hasmarker is true>> blue marker <</if>>
<<if $haslighter is true>> lighter <</if>>
<<if $hasSudoku is true>> sudoku <</if>>
<<if $hasMazeintheMirror is true>> Maze in the Mirror <</if>>
<<if $hasmenu is true>> menu <</if>>
<<if $hascoin is true>> coin <</if>><<set $haspaper to false>>
<<set $hasmarker to false>>
<<set $haslighter to false>>
<<set $hasMazeintheMirror to false>>
<<set $hasmenu to false>>
<<set $hascoin to false>>
<<set $hasSudoku to false>>
<<set $on_belay to false>>
<<set $climbing to false>>
<<set $take to false>>
<<set $chamber5 to false>>
<<set $portal to false>>
<<set $coded_gym to false>>
<<set $real_gym to false>>
<<set $real_school to false>>
<<set $coded_school to false>>
<<set $real_library to false>>
<<set $coded_library to false>>
<<set $coded_beach to false>>
<<set $real_beach to false>>
<<set $towardrobe to false>>
<<set $todrawer to false>>
<<set $papershow to false>>
<<set $use_quote to false>>
<<set $use_password to false>>
hmmm, a blank paper with lemon scent.
<<linkreplace "put lemon scented paper in backpack.">>
You take the lemon scented paper.
<<set $haspaper to true>>
<</linkreplace>>/ [[back to wardrobe|wardrobe]]
First place to go: school.
From the list below, choose one item that you want to wear.
-[[school uniforms|coded school]]
-[[suits|real school]]
-[[prom dresses|real school]]
-[[hoodies|real school]]
-[[sweatshirts|real school]]
-[[jeans|real school]]
-[[shorts|real school]]
-[[t-shirts|real school]]
-[[tank tops|real school]]
-[[bra tops|real school]]
-[[yoga leggings|real school]]
-[[workout pants|real school]]
-[[bikinis|real school]]
-[[swim trunks|real school]]
-[[boardshorts|real school]]
A folder called <<cycle "$folder" autoselect>>
<<option "secret">>
<<option "only for you">>
<<option "but tell the one next to you too">>
<<option "don't have a good day, have a great day!">>
<</cycle>>
and ... [[another bin]]? That's a bit sus.
[[back to computer desktop|computer]]<img src="https://www.linkpicture.com/q/sudoku.png" alt="image of the sudoku puzzle">
<<if $hasSudoku is false>>
<<linkreplace "put sudoku in backpack.">>
You take the sudoku.
<<set $hasSudoku to true>>
<</linkreplace>>
<<else>> You have already put the sudoku in your backpack.
<<endif>>/ [[back to computer desktop|computer]]
there are two ways to escape
<<linkreplace "1-">>1- SAY the password in front of the mirror while holding the coin with the letter 'P' <</linkreplace>>
<<linkreplace "2-">>2- WRITE the password on the mirror by combining the solution of sudoku and clues from the beach (xxx xxxxx xxxx)<</linkreplace>>
[[back to computer desktop|computer]]<<set $topillow to true>>
Wow, that was "ordinary." There is a [[hole]] below the pillow, just like those massage beds.A long-sleeved shirt was put on the bed; it looks soft. But will it feel more comfortable than pajamas?
[[back to room|room]]<<if $haslighter is false>>
Aha! There is a lighter.
<<linkreplace "put lighter in backpack.">>
You take the lighter.
<<set $haslighter to true>>
<</linkreplace>>
<<else>> You have already put the lighter in your backpack.
<<endif>>/ [[back to bed|bed]]You are now trapped in the codes; neither the real nor the virtual world will find your existence.
Restart and discover the real way of escaping the SYSTEM. Everything looks fine.
[[back to room|room]]You are walking in the corridor, finding your classroom.
You noticed that only you wear a uniform.
Putting your doubt aside, you finally made your way to the classroom.
[[enter classroom|coded classroom]]
<<set $coded_school to true>>You meet other students on your way to the classroom.
The girl walking out of the washroom wears a bra top; the boy standing in front of the locker wears a suit, and there is someone wearing pajamas--- hmm, interesting.
None of them is wearing a school uniform.
<<linkreplace "No, wait">>No, wait, something is wearing a uniform
<<timed 500ms>>in human shape, but the body is full of codes.
<</timed>><</linkreplace>>
<<set $real_school to true>>
[[enter classroom|real classroom]]Teacher: Mr. Robinson is sick; no physical education today. We'll have a Chemistry lesson now. All eyes on me, please.
We will conduct an experiment with lemon juice, a brush, paper, and a lighter.
<<linkreplace "Start">>First, use lemon juice as ink; write something on your paper.
<<timed 1500ms>> [[pick up brush|couldn't pick up the brush]]
<</timed>><</linkreplace>>
You couldn't pick up the brush. Also, you are aware that your body is full of codes.
You could do nothing at school, [[go to the next place|select clothes to library]]<<if $real_school is true>>
Bet you learned something useful at school today.
<<endif>>
The next place to go: library.
From the list below, choose one item that you want to wear.
-[[school uniforms|real library]]
-[[suits|real library]]
-[[prom dresses|real library]]
-[[hoodies|coded library]]
-[[sweatshirts|coded library]]
-[[jeans|coded library]]
-[[shorts|coded library]]
-[[t-shirts|coded library]]
-[[tank tops|real library]]
-[[bra tops|real library]]
-[[yoga leggings|real library]]
-[[workout pants|real library]]
-[[bikinis|real library]]
-[[swim trunks|real library]]
-[[boardshorts|real library]]
Teacher: Mr. Robinson is sick; no physical education today. We'll have a Chemistry lesson now. All eyes on me, please.
We will conduct an experiment with lemon juice, a brush, paper, and a lighter.
<<linkreplace "Start">>First, use lemon juice as ink; write something on your paper.
<<timed 1500ms>> [[pick up brush|can pick up the brush]]
<</timed>><</linkreplace>>
Write anything you want on the paper!
<<textbox "$experiment" "">> \
<<timed 5500ms>>Now, give it some time to dry completely. \
<<next 3000ms>>Hold your paper parallel to the floor and heat it up with the lighter when it's all dry. \
<<next 2000ms>>Teacher: Tommy!! Be careful, don't burn the whole paper! \
<<next 2000ms>>[[see results|experiment result]]
<</timed>>
The words slowly appear.
<<timed 2000ms>>
<<print $experiment>> \
<<next 500ms>>[[next|end class]]
<</timed>>
teacher: Ok, cool, let's wrap up a bit before we end.
So what happens is that the heating process releases carbon in the lemon juice;
the juice turns brown due to oxidization when carbon is in contact with the air.
<<timed 4000ms>>
You may [[leave|select clothes to library]] now, bye!<</timed>> You are on the third floor of the library.
It is so quiet that you only hear the sound of turning pages.
The only [[bookshelf]] on this floor catches your attention.
<<set $real_library to true>>
<<set $read_books to 0>>You are on the third floor of the library.
It is so quiet that you only hear the sound of turning pages.
The only [[bookshelf|coded bookshelf]] on this floor catches your attention.
<<set $coded_library to true>>There are four books on the shelf.
1. [[Chamber 5: escape]]
2. [[Why we dress correctly]]
3. [[Maze in the Mirror]]
4. [[Facts checked]]
<<if $read_books >=4>>
If you have finished reading all books, you can now [[go to the next place|select clothes to gym]]
<<endif>>Introduction: The first thing you need to do to leave the room is open a portal in the mirror by pressing the button on top of the wardrobe for 3 seconds.
<<set $read_books to $read_books +1 >>
<<set $chamber5 to true>>
[[back to bookshelf|bookshelf]]Content page
How do you tell whether fashion is right or wrong?----------------------------------------1
How do you tell whether a set of outfits is appropriate or inappropriate?----------------------35
Why can't everyone wear what they want?-----------------------------------------------78
[[back to bookshelf|bookshelf]]
<<set $read_books to $read_books +1 >>"Free people from the prison of dress codes."
<<set $read_books to $read_books +1 >>
<<linkreplace "put Maze in the Mirror in backpack.">>
You take the book Maze in the Mirror.
<<set $hasMazeintheMirror to true>>
<</linkreplace>>/ [[back to bookshelf|bookshelf]]People can't frown while smiling due to the lower muscle density of the corrugator supercilii compared to the zygomaticus major.
<<set $read_books to $read_books +1 >>
<<timed 1000ms>>
ps. This is NOT a REAL fact. I just wanted to make you smile :) <</timed>>
[[back to bookshelf|bookshelf]]<<if $real_library is true>>
Did you enjoy your visit to the library?
<<else>>
You missed something important... but don't give up. You still got the chance.
<<endif>>
The next place to go: gymnasium.
From the list below, choose one item that you want to wear.
-[[school uniforms|real gym]]
-[[suits|real gym]]
-[[prom dresses|real gym]]
-[[hoodies|real gym]]
-[[sweatshirts|real gym]]
-[[jeans|real gym]]
-[[shorts|real gym]]
-[[t-shirts|coded gym]]
-[[tank tops|coded gym]]
-[[bra tops|coded gym]]
-[[yoga leggings|coded gym]]
-[[workout pants|coded gym]]
-[[bikinis|real gym]]
-[[swim trunks|real gym]]
-[[boardshorts|real gym]]
There are four books on the shelf.
1. [[Chamber 5: escape|false]]
2. [[Why we dress correctly|false]]
3. [[Maze in the Mirror|false]]
4. [[Facts checked|false]] You couldn't pick up any books because your body is full of codes<<if $coded_school is true>> again.<<else>>.<<endif>>
You could do nothing in the library, [[go to the next place|select clothes to gym]]This is a normal-sized gymnasium, but it makes your jaw drop. All four walls and even the ceiling are artificial climbing walls, and the floor is covered with a big thick mat.
Couch: Welcome to the wall climbing beginner class!
I'm your coach, Terry.
Hey, great choice of clothes. As long as you feel comfortable in it, we are good to go.
<<set $real_gym to true>>
[[Start lesson]]Coach: First, we have to do a warm-up exercise.
Second, we have to put on this harness, helmet, and shoes. Make sure you tighten the strap around your waist.
[[Equip]] The coach checks your equipment and briefing you on the commands.
----------------------------------------------------------
When you ask, "On belay?" Your coach will reply, "Belay on." if they confirm that you are hooked on the belay system.
When you say "Climbing." Your coach will answer, "Climb on." when it is ready for you to start.
When you say, "Take!" Your coach will start cooperating with you and lower you down to the ground.
<<set $on_belay to true>><<set $climbing to true>><<set $take to false>>
<<if $real_gym is true>>[[Start]]<<endif>>
<<if $coded_gym is true>>[[Start|cannot start]]<<endif>>Start communicating with your coach.
<<linkreplace "On belay?">>
<<if $on_belay is true>>
Coach: "Belay on."
<<endif>>
<</linkreplace>>
<<linkreplace "Climbing.">>
<<if $climbing is true>>
Coach: "CLimb on."
<<timed 1000ms>>
[[Start climbing]]<</timed>>
<<endif>>
<</linkreplace>>
<<linkreplace "Take!">>
<<if $take is false>>
Coach: "You haven't started yet. Tell me only when you are ready to be lowered down off the wall."
<<endif>>
<</linkreplace>>
You put your left hand in the handhold and then put your right foot on another rock.
<<set $take to true>>\
<<timed 1500ms>>"Beep, Beep." \
<<next 2500ms>>You press the button when you finally make it to the top with the perfect use of your limbs.
<</timed>>
<<linkreplace "Take!">>
<<if $take is true>>
The coach lowered you down to the ground.
<<endif>>
<</linkreplace>>
[[Next]]Coach: Is this really your first time trying indoor rock climbing?
You did very well! Don't forget the skills you learned just now, good luck!
You: Thank you for the lesson. [[Bye|select clothes to beach]]!<<if $real_gym is true>>
Are you tired after the exercise section? Have a barbecue night with NPCs and relax a bit. Don't forget to look for clues!
<<else>>
Look for clues carefully. If not, it will be tough for you to escape.
<<endif>>
The next place to go: beach.
From the list below, choose one item that you want to wear.
-[[school uniforms|real beach]]
-[[suits|real beach]]
-[[prom dresses|real beach]]
-[[hoodies|real beach]]
-[[sweatshirts|real beach]]
-[[jeans|real beach]]
-[[shorts|real beach]]
-[[t-shirts|real beach]]
-[[tank tops|real beach]]
-[[bra tops|real beach]]
-[[yoga leggings|real beach]]
-[[workout pants|real beach]]
-[[bikinis|coded beach]]
-[[swim trunks|coded beach]]
-[[boardshorts|coded beach]]This is a normal-sized gymnasium, but it makes your jaw drop. All four walls and even the ceiling are artificial climbing walls, and the floor is covered with a big thick mat.
Couch: Welcome to the wall climbing beginner class!
I'm your coach, Terry.
Hey, great choice of clothes. As long as you feel comfortable in it, we are good to go.
<<set $coded_gym to true>>
[[Start lesson]]You couldn't on any protection equipment because your body is full of codes<<if $coded_school|$coded_library is true>> again.<<else>>.<<endif>>
You could do nothing in the gymnasium, [[go to the next place|select clothes to beach]]<<set $real_beach to true>>
The beach is bustling with noise; everyone is dancing to the music and chilling with a glass of alcohol.
<<timed 1000ms>>
NPC A: Nice you meet you! I'm Builtdifferent.\
<<next 1000ms>>You: Hi, you can just call me
<<textbox "$player_name" "your name">>
[[done|NPC reply]]\
<</timed>>
<<set $coded_beach to true>>
The beach is bustling with noise; everyone is dancing to the music and chilling with a glass of alcohol.
<<timed 1000ms>>
NPC A: Nice you meet you! I'm Builtdifferent.\
<<next 1000ms>>You: Hi, you can just call me
<<textbox "$player_name" "your name">>
[[done|NPC reply]]\
<</timed>>
Builtdifferent: <<print $player_name>>, follow me, I'll show you the menu.
<<timed 500ms>>Builtdiffernt brings you to a booth, where [[menus]] are printed out in a pile.<</timed>>Menu:
yOGURT
dRUMSTICK
rISOTTO
cRAB
dUMPLINGS
<<if $coded_beach is true>>
You couldn't pick up the menu because your body is full of codes<<if $coded_school|$coded_gym is true>> again.<<else>>.<<endif>>
<<endif>>
<<if $real_beach is true>>
<<linkreplace "put a menu in backpack.">>
You take a menu.
<<set $hasmenu to true>>
<</linkreplace>>
<<endif>>
<<timed 100ms>>[[next|NPC B]]<</timed>>
NPC B approaches you and Builtdifferent.
NPC B: Hey, wanna join us at the campfire?
[[Yes|find coin]] / [[No|stay]]When you are on your way to the campfire, you stepped on <<linkreplace "something...">>a coin with the letter 'P'<</linkreplace>>
<<timed 2000ms>>
<<linkreplace "put the coin in backpack.">>
You take the coin.
<<set $hascoin to true>>
<</linkreplace>>
<</timed>>
[[continue|campfire]]
You have finished running your errands.[[Go back to the room|updated room]].You sit down with other NPCs and spend a lovely hour at the beach.
<<timed 500ms>>You have finished running your errands.[[Go back to the room|updated room]].<</timed>>Welcome back to this room, something has been updated.
Press the [[Start Escaping]] button when you are ready! You can always open your backpack and use any of the props with the Open Backpack button.Utilize the clues and objects you found; you only have one chance.
On the right side: a [[door to the bathroom|door to the bathroom2]]
In the middle: a [[bed|bed2]], the [[bedroom door|bedroom door2]]
On the left side: a [[wardrobe|wardrobe2]], a [[desk|desk2]], a [[mirror|mirror2]]
[[Open Backpack]]<<if $haspaper is true>> lemon scented paper [[view|scented paper]]
<</if>>
<<if $haslighter is true>> lighter [[use|lighter]]<</if>>
<<if $hasmarker is true>> blue marker <</if>>
<<if $hasmenu is true>> menu [[view|menu]]<</if>>
<<if $hasSudoku is true>> sudoku [[play|sudoku]]<</if>>
<<if $hasMazeintheMirror is true>> Maze in the Mirror [[open book|maze in the mirror]]<</if>>
<<if $hascoin is true>> coin <</if>>
[[back to room|Start Escaping]]<<if $papershow is true>>
DON'T challenge the written password if you want to leave asap.
<<else>>
<<if $haslighter is true>>
You have to use a lighter to display the clue. [[use lighter]]
<<else>>
You are missing a tool to display the hint.
<<endif>>
<<endif>>
[[back to backpack|Open Backpack]]<<if $papershow is true>>
Your clue has already been displayed.[[read the clue|scented paper]]
<<else>>
<<if $haspaper is true>>
You have to use it with your lemon-scented paper. [[use with paper|use lighter]]
<<else>>
You are missing something to show the hint.
<<endif>>
<<endif>>
[[back to backpack|Open Backpack]]<img src="https://www.linkpicture.com/q/sudoku.png" alt="image of the sudoku puzzle">
[[back to backpack|Open Backpack]]"Free people from the prison of dress codes."
[[back to backpack|Open Backpack]]Menu:
yOGURT
dRUMSTICK
rISOTTO
cRAB
dUMPLINGS
[[back to backpack|Open Backpack]]<<if $towardrobe is true>>
You stand in front of this plain white wardrobe, remember what you have learned in the gymnasium. You decided to [[open it|open it 2]] / [[climb it|climb wardrobe]]
<<else>>
It is a plain white wardrobe, nothing special, [[open it|open it 2]].
Wait, but <<linkreplace "...">>the shape and location of the handles are weird<<linkreplace "...">>, it makes the doors look like an artificial climbing wall. <</linkreplace>> <</linkreplace>>
<<set $towardrobe to true>>
<<endif>>
[[Open Backpack]]
[[back to room|Start Escaping]]Everything looks fine.
[[Open Backpack]]
[[back to room|Start Escaping]]The bed is too tidy; maybe something is hiding underneath.
You successfully move the [[pillow|pillow2]] and [[blanket|blanket2]]; however, the bedsheet is not coming off.
[[Open Backpack]]
[[back to room|Start Escaping]]Woah, what on earth is going on? It feels like you would disappear in those 1s & 0s if you go one more step forward.
[[Open Backpack]]
[[I'm fearless! Step forward]] / [[I'm keeping my life. Close the door|Start Escaping]]The desk is neat; only a [[computer|computer2]], and a [[drawer|drawer2]]are found.
[[Open Backpack]]
[[back|Start Escaping]]<<if $portal is true>>
You can input the [[password]].
<<else>>
This is just an ordinary mirror.
<<endif>>
[[Open Backpack]]
[[back to room|Start Escaping]]<<if $haslighter is true>>
You have picked up a lighter below the pillow.
<<else>>
Wow, that was "ordinary." There is a [[hole|hole2]] below the pillow, just like those massage beds.
<<endif>>
[[back to bed|bed2]]A long-sleeved shirt was put on the bed; it looks soft. But will it feel more comfortable than pajamas?
[[back to bed|bed2]]<<if $haslighter is false>>
Aha! There is a lighter.
<<linkreplace "put lighter in backpack.">>
You take the lighter.
<<set $haslighter to true>>
<</linkreplace>>
<<else>> You have already put the lighter in your backpack.
<<endif>>/ [[back to bed|bed2]]There are <<cycle "$clothes" autoselect>>
<<option "school uniforms">>
<<option "hoodies">>
<<option "suits">>
<<option "prom dresses">>
<<option "sweatshirts">>
<<option "jeans">>
<<option "shorts">>
<<option "t-shirts">>
<<option "tank tops">>
<<option "bra tops">>
<<option "yoga leggings">>
<<option "workout pants">>
<<option "bikinis">>
<<option "swim trunks">>
<<option "boardshorts">>
<<option "flip-flops">>
<<option "sports shoes">>
<<option "oxford shoes">>
<<option "sneakers">>
<</cycle>> in the wardrobe.
<<timed 2000ms>>
<<if $haspaper is false>>
Oops, something falls down ---[[pick it up|pick it up 2]]/ [[ignore|wardrobe2]]
<<endif>>
<</timed>><<if $real_gym is true>>
You climb to the top of the wardrobe and find a button. [[press button]]
<<endif>>
<<if $coded_gym is true>>
Although you didn't attend the climbing lesson, you could still climb to the top of the wardrobe. [[press button]]
<<endif>>hmmm, a blank paper with lemon scent.
<<linkreplace "put lemon scented paper in backpack.">>
You take the lemon scented paper.
<<set $haspaper to true>>
<</linkreplace>>/ [[back to wardrobe|wardrobe2]]<<timed 3000ms>>
<<if $chamber5 is true>>
Beep, Beep! The portal has already opened.
<<else>>
Beep, Beep!
<<endif>>
<</timed>>
<<set $portal to true>>
<<timed 4000ms>>
[[back to room|Start Escaping]]
<</timed>><<if $hascoin & $hasmarker is false>>
You don't have enough props to escape.
You can either [[Go back|Start Escaping]] to the room and find more clues or click the Escape button now.
<<endif>>
<<if $hascoin | $hasmarker is true>>
You can try any of the ways to escape.
Either with the [[coin|quote]] or the [[blue marker|solved password]].
<<endif>>
[[Open Backpack]]
[[Escape|check password]] No password is needed. Good as gold!
The desktop is quite empty --- only a [[folder|folder2]] and the [[bin|bin2]].
[[back to desk|desk2]]<<if $todrawer is true>>
The blue marker is already inside your backpack.
<<else>>
A blue marker lies alone at the bottom of the drawer.
<<endif>>
<<if $hasmarker is false>>
<<linkreplace "put blue marker in backpack.">>
You take the blue marker.
<<set $hasmarker to true>>
<</linkreplace>>
<<else>> You have already put the marker in your backpack.
<<endif>>
/ [[back|desk2]]A folder called <<cycle "$folder" autoselect>>
<<option "secret">>
<<option "only for you">>
<<option "but tell the one next to you too">>
<<option "don't have a good day, have a great day!">>
<</cycle>>
and ... [[another bin|another bin 2]]? That's a bit sus.
[[back to computer desktop|computer2]]<img src="https://www.linkpicture.com/q/sudoku.png" alt="image of the sudoku puzzle">
<<if $hasSudoku is false>>
<<linkreplace "put sudoku in backpack.">>
You take the sudoku.
<<set $hasSudoku to true>>
<</linkreplace>>
<<else>> You have already put the sudoku in your backpack.
<<endif>>/ [[back to computer desktop|computer2]]
there are two ways to escape
<<linkreplace "1-">>1- SAY the password in front of the mirror while holding the coin with the letter 'P' <</linkreplace>>
<<linkreplace "2-">>2- WRITE the password on the mirror by combining the solution of sudoku and clues from the beach (xxx xxxxx xxxx)<</linkreplace>>
[[back to computer desktop|computer2]]<<set $papershow to true>>
<<timed 2000ms>>
DON'T challenge the written password if you want to leave asap.\
<<next 1000ms>>
[[back to backpack|Open Backpack]]
<</timed>>
<<set $use_quote to true>>
Since you are holding the coin, you can now type the corresponding quote(copy and paste without quotations) in the text box below.
<<textbox "$player_quote" "Quote">>
[[Open Backpack|backpack2]]
[[Next|check password]] <<set $use_password to true>>
Since you are holding the marker, you can now type the password(all in lower case) you solved in the text box below.
<<textbox "$player_password" "Solved password">>
[[Next|check password]] <<if $use_quote is true>>
<<if $player_quote is "Free people from the prison of dress codes.">>
Congratulations! You escaped the SYSTEM! We will now send you to a parallel universe named [[Aerth]].
<<else>>
Congratulations! You can now leave the SYSTEM. We will send you back to [[Earth]].
<</if>>
<</if>>
<<if $use_password is true>>
<<if $player_password is "bye dress code">>
Congratulations! You escaped the SYSTEM! We will now send you to a parallel universe named [[Aerth]].
<<else>>
Congratulations! You can now leave the SYSTEM. We will send you back to [[Earth]].
<</if>>
<</if>>
Welcome to Aerth! Everything is exactly the same on this planet as on your original planet. EXCEPT for one thing -- the dress code. Here, you can wear what you want at any time, on any occasion. Just be yourself! No one will judge your outfit; people will look at you only because they appreciate your look!
THE ENDWelcome back! Nothing has changed after you visited the SYSTEM. EXCEPT for one thing -- the dress code. Our artificial intelligence robots will select what you should wear depending on your schedule. You don't have to bother about what to wear every day anymore. Everyone will have the same outfit for the same occasion.
THE END<<if $haspaper is true>> lemon scented paper [[view|scented paper2]]
<</if>>
<<if $haslighter is true>> lighter [[use|lighter2]]<</if>>
<<if $hasmarker is true>> blue marker <</if>>
<<if $hasmenu is true>> menu [[view|menu2]]<</if>>
<<if $hasSudoku is true>> sudoku [[play|sudoku2]]<</if>>
<<if $hasMazeintheMirror is true>> Maze in the Mirror [[open book|maze in the mirror2]]<</if>>
<<if $hascoin is true>> coin <</if>>
[[back to answer page|quote]]<<if $papershow is true>>
DON'T challenge the written password if you want to leave asap.
<<else>>
<<if $haslighter is true>>
You have to use a lighter to display the clue. [[use lighter|use lighter2]]
<<else>>
You are missing a tool to display the hint.
<<endif>>
<<endif>>
[[back to backpack|backpack2]]<<if $papershow is true>>
Your clue has already been displayed.[[read the clue|scented paper2]]
<<else>>
<<if $haspaper is true>>
You have to use it with your lemon-scented paper. [[use with paper|use lighter2]]
<<else>>
You are missing something to show the hint.
<<endif>>
<<endif>>
[[back to backpack|backpack2]]Menu:
yOGURT
dRUMSTICK
rISOTTO
cRAB
dUMPLINGS
[[back to backpack|backpack2]]<img src="https://www.linkpicture.com/q/sudoku.png" alt="image of the sudoku puzzle">
[[back to backpack|backpack2]]"Free people from the prison of dress codes."
[[back to backpack|backpack2]]<<set $papershow to true>>
<<timed 2000ms>>
DON'T challenge the written password if you want to leave asap.\
<<next 1000ms>>
[[back to backpack|backpack2]]
<</timed>>